High performance rendering framework: using mature libraries such as Three.js and Babylon.exe, combined with WebGL2.0/3.0 to achieve high-performance 3D rendering, supporting PBR
WebGPU Acceleration: Gradually migrate to WebGPU, break through the performance bottleneck of WebGL, and support advanced features such as ray tracing and Compute Shader.
Cross platform engine adaptation Unity/Unreal Engine ‘export’ WebGL Version, combined with Emscripten Compile optimization, compress resource volume
Serverless Architecture utilizes cloud functions (such as AWSLambda.Vercel) Handle game logic, reduce server operation and maintenance costs, support 10000 people on the same server
Real time collaboration and social integration with WebSocket or WebRTC for low latency voice/action synchronization, supporting thousands of people on the same screen
Embedding memory blockchain economy system MetaMask Waiting for wallet plugin, supporting NFT Trading and in-game token circulation
Virtual avatar system based on WebGL Avatar editor, supporting custom curls and clothing
Provides a low-code scene editor, allowing players to independently build maps and gameplay.
Play-to-Earn: Unlock token rewards through browser tasks
NFT Prop interoperability web game props and on chain NFT Interworking and supporting cross game use
No need to download the client; it can run directly in the browser.
Supports multiple terminals such as PC, mobile phones, and tablets, and is compatible with different operating systems.
The game features a compact size and rapid loading.
Supports features such as friend interaction, leaderboards, and sharing, enhancing the fun of the game.
Covers a variety of types such as casual, competitive, and puzzle games, meeting the needs of different players.
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